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Creating stylized characters blender
Creating stylized characters blender







creating stylized characters blender creating stylized characters blender

Select the eyes, and in Edit Mesh mode, move at least one of the eyes into place. If this happens to you, it’s easy to fix. This is probably due to something I neglected during the process. Tips in Eye Relocation, Teeth and Lip Correction When I imported the character, the eyes didn’t follow correctly. Check the ‘Adjust Bones to Fit Morph‘ option, and if you want to see immediate results, also check the ‘Auto apply to current character’ option. Import the OBJ file under Target Morph, and the OBJ key should be loaded automatically. Import Character in Character Creator as Flexibly Controllable Morph Slider Import the saved character using the Morph Slider Editor. When the character is ready for export, choose the ‘Export Character Morph’ option from the CC3 menu provided by the Blender Auto Setup add-on. As Character Creator provides most of the normal maps through SkinGen, there’s less need to sculpt in high resolution as you would in a typical creation process. I mostly use the Grab, Inflate, and Smooth brushes with symmetry enabled to relax the stretched vertices and move everything into place. You may find a more manageable way to move the mesh around. I found the easiest way to set up my proportions was to go into Edit mode, select the vertices, with symmetry enabled on the X axis, and move large portions of the mesh to approximately where I need them to be. I would call this step a problem solving exercise. It also generates the necessary OBJ key file when you export the file. This imports the mesh as a single object with the appropriate groups for import back into Character Creator. Import Character in Blender via Auto SetupIn Blender, with the Blender Auto Setup add-on installed, go to the CC3 tab and choose the 'Import for Morph' option. I start by exporting the CC3+ base mesh as a Nude Character in Bind-Pose, which can be accessed by the OBJ export options.

#Creating stylized characters blender trial#

You can follow me by using the free trial of Character Creator.Įxport Base Character from Character Creator In this video and text below, I'm going to walk you through some of my steps. I also use a free Blender add-on called ' Blender Auto Setup', which is developed by Victor.Soupday, to simplify the process of file transfer between two programs. Character Creator supports base character with evenly-distributed quad surfaces, which allows me to touch up the mesh in Blender based on this to create a facial and body animation ready character. I’d like to share how I create an exaggerated character using Character Creator and Blender. I'm a digital freelancer specialized in illustration, graphic design, and 3D modeling.

creating stylized characters blender

Greetings, my name is Peter Alexander (aka Mythcons).









Creating stylized characters blender